Demigod base stats are reduced to 9/10/9, and now gain 4 points of the stat of their choice every 3 levels.10 strength corresponds to 100% damage, and each point of strength above adds 2.5 percentage points to the modifier (points below 10 remove 2.5 percentage points). The percentage damage modifier for strength on weapon damage is derandomzied and simplified.Dexterity and evasion no longer have hidden step-downs.Thanks to hellmonk and chequers for the submissions! Along with these changes are some adjustments to species stats. Several tweaks to the stat system (including the impact of weapon stats) have arrived, to simplify the impact of base stats and remove hidden breakpoints and step-downs. The Scythe of Curses and Obsidian axe now have *Drain instead of *Curse the necklace of Bloodlust no longer has a swap penalty.In current trunk, Ash uses identify scrolls instead however this is a place-holder and a larger revision to Ashenzari is currently in-progress but not yet in trunk. Ashenzari is the only source of curses.Scrolls of remove curse, rings of attention and teleportation, and amulets of innacuracy are removed.No mundane negative-plus items generate on the floor (though some special shops still place them).The system of cursed items is no-more, courtesy of PleasingFungus who finally found the collective remove curse scroll and read it for all of us. There are of course all sorts of tweaks, shifts, changes, and new spells. This update will have some thematic organisation to highlight several big sets of changes: curse removal, stat changes, monster spellbooks, adjusted demonspawn facets, and two new spells. Things have commenced with a shebang! and there are a lot of new changes to report on. Hello crawlers and welcome to the first trunk updates post of the 0.27 cycle. As you read the scroll of trunk update it crumbles to dust…
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